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Java: Introduction to the Java Programming Language Tutorials

Course Content
Java is a simple, scalable object oriented, general purpose programming language with a multitude of uses. With the power to develop everything from simple web animations to high-end business applications that program hand-held devices, microwaves, cross platform server applications and more, it's no wonder why Java is on everyone's mind. This practical "how to" course by Java expert, Arthur Griffith, starts from beginner level and uses practical examples to demonstrate the Java programming language. Source code is also provided for every example, so the user can follow right along. To get started, click one of the movie topics below.
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Introduction
 Course Introduction (03:13)
 What is Java? (05:44)
 What You Will Need (04:08)
 A Few Important Words (03:34)
 The Command Line Installation (05:31)
 Course Overview (04:10)
Two Programs Named Howdy
 The Source Code of Howdy (05:21)
 Compiling and Running Howdy (02:58)
 The Source Code of a Howdy Window (04:05)
 Compiling and Running Howdy Window (02:24)
 Adding Exits to Howdy Window (03:25)
Drawing Text in a Window
 Font Anatomy (04:02)
 Positioning Text Version pt. 1 (05:29)
 Positioning Text Version pt. 2 (06:06)
 Positioning Text Version pt. 3 (04:35)
 Garbage Collection (03:47)
 Selecting Fonts (05:33)
 Selecting Colors (07:03)
A Few Language Fundamentals
 The Arithmetic Data Types (06:03)
 More Fundamental Data Types (03:43)
 Operators (06:40)
 The String Class (06:05)
 Arrays (03:28)
 If and Conditionals (04:53)
 Looping (05:20)
 Listing Fonts (03:44)
Classes, Data, and Access
 Methods/Arguments/Returns (03:31)
 Fundamental Inheritance (05:50)
 The Sun Documentation (07:52)
 The Creation of an Object (04:00)
 More About Constructors (03:52)
 Access (04:58)
Drawing and Painting
 Drawing Rectangles (03:54)
 Filling Rectangles (03:50)
 Drawing and Filling Circles (03:37)
 The Rounded Rectangle (05:54)
 Drawing and Filling Arcs (04:34)
 Inventing a Shape of Your Own (04:26)
 Rectangle with a Beveled Edge (06:10)
 Simple Color Shading (03:57)
 The Checkerboard and Shading Problems (05:27)
 Two Checkerboard and Shading Solutions (06:33)
Graphic Files
 Loading a Graphic File from Disk (05:03)
 Displaying a Graphic Image (04:52)
 Loading a Graphic File from the Internet (04:07)
 Scaling Images (04:27)
 Drawing in Memory (05:01)
 Picture Checkerboard Problem (03:17)
 Picture Checkerboard Solution (04:41)
Simple Animation
 Threads (04:44)
 A Simple Thread Example (04:34)
 A Simple Animation (06:46)
 Overcoming the Flicker Problem (05:01)
 Pong Program One (05:56)
 Pong Program Two (06:46)
 The Switch and Case Statement (05:22)
 The Doomed Vessel (05:39)
Introduction to Applets
 Applet Fundmentals (05:51)
 The Constructor and Init (05:10)
 An Applet is a Creature of the Internet (03:57)
 Creating a Production Applet (04:41)
 Animated Applet Structure (03:52)
 One Bouncing Ball (05:54)
 Random (04:06)
 One Hundred Bouncing Balls (06:39)
 The Autumn Leaves Applet (07:11)
Responding to the Mouse
 Java Interfaces (07:21)
 A Simple Mouse Clicker (04:59)
 Moving an Object in a Window (03:53)
 Dragging an Object in a Window (05:43)
 Dragging a Returning Object in a Window (03:55)
Components
 Components and the AWT (04:37)
 Placing Buttons in Panel (04:44)
 Listening to Buttons in a Panel (03:56)
 Poking Text into a Label (03:54)
 A Choice is for Making a Selection (05:00)
 A List is for Making a Selections (06:28)
 A Text Field is for Typing (05:23)
 Toggles Turn On and Off (06:00)
Placing Components in a Window
 Containers and Layout Managers (05:53)
 The Border Layout Manager (04:28)
 The Grid Layout Manager (03:40)
 The GridBag Layout Manager pt. 1 (04:58)
 The GridBag Layout Manager pt. 2 (04:12)
 The Card Layout Manager (04:25)
 The XY Layout Manager (06:55)
Dialogs and Menus
 A Non-Modal Dialog (03:48)
 A Modal Dialog (05:10)
 A Messaging Dialog (07:26)
 A Menu on a Frame (06:59)
Wrap Up
 Command Line Options for Javac (05:18)
 Command Line Options for Java (04:55)
Credits
 About the Author (03:13)


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Tutorial Information / Pricing
Title: Java: Introduction to the Java Programming Language
Author: Arthur Griffith
SKU: 33459
ISBN: 1932072578
Duration: 8 hrs / 92 Lessons
Compatibility: Win XP, 2000, 98, NT, Mac OS X, OS 9

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